- Attacking a Town Hall costs 3 Political Points - Attacking a Castle costs 6 political points - You can demonstrate even though you don't have political points, but in that case, you won't be able to work that day (political points are only useful being able work at the same time, that way you don't loose a day's wage)
- At the end of the day, the rebellion is over. Then we look at how many people has taken part of it :
- If their are too few rebels, the rebellion is a failure and each rebel incurs a probability to be recognized by the militia. Or they can also be hurt and loose random points.
- Players who has been hired in any of the forces (militia, county's force, or kingdom's army) won't be able to rebel as long as they are working.
Attacking Town Hall Edit
If the rebels are at least twice more numerous than the forces present in the village at this moment are (county's forces assigned to protect a town + the town's militia) the rebellion is a success and the mayor is removed.
Attacking a Castle Edit
If the rebels are at least twice more numerous than the county's forces assigned to the castle's defense, the rebellion is a success and the count is removed.
The rebel who has the most charisma points leads the Castle (as a count) for 10 days and then, after this delay, a new election will be set